

* The mod has placeholder IVA so that EVA and portrait fucntions. * It is fully tech tree integrated (towards the later end) - It is not career compatible though I would love to support that one day. * I have taken a few more random configuration shots and posted them in the imagur albulm I will embed above. I imagine far will be touch and go, as this tie fighter was made to handle like the movies, it might explode in FAR lol ( love to hear feedback about which mods do and don't work. * I am not sure how it works with FAR, the only mod I have time to try out was Scatterer, and that does cause a graphical glitch - so I will investigate. but basically it is just this so I can "ensure" that everyone gets the right updates and there are not 10,000 altered copies published. I will find a license that makes abit more sense for the next update. * The license is: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License * for this version, and the license is included in the ZIP. Thanks for all your suggestions Demios Rast! I will take them all on board and address them Maybe throw some placeholder IVAs in there for the time being (not sure if you have already)? There is always the favorite mk1pod or mk1landercaninternals Edited Apby Deimos Rast I should probably crack open the configs, but.it's going on 6am and this kerbonaut should probably be call it quits. Tech tree placement? Career compatible? Any functional differences between the Interceptor and the Fighter?

Are we talking just the wings come off or.? Other possible screenshot suggestions (or at least things I think other people would be interested in): modularity, since you mentioned parts, show the parts, or show it broken up, to give a general idea.

License? Space dock mentions Creative Commons something something, but I think you need it listed on the forum page.
