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Skyrim star wars armor
Skyrim star wars armor












skyrim star wars armor

IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.

  • Having an excessive number of banned accounts in a very short timeframe.
  • Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".
  • Automated spam (advertising) or intrustion attempts (hacking).
  • Let me know if this is a mod you will enjoy playing! I want to make sure I'm making something of quality, so feedback and suggestions are welcome.Your current IP address has been blocked due to bad behavior, which generally means one of the following: I'm also really grateful to the people who've allowed me to use their assets or made them freely available, as this project could not happen without them. Making armor variants in Nifskope takes much longer than I thought it would. But I was excited about my progress and wanted to share it with all of you.

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    I am hesitant to include an ETA only because I know that when I make them, it always takes me longer. I would like to also include unique cloth robes in a future update, but that will require another round of permission-requesting, as well as more work, so I am leaving it for a future update. Once I have a 1.0 download up, I will begin working on finishing up the heavy headgear (which is taking a long time to make), adding emblems to the heavy armor textures, and creating new tunic variants, including white, Corellian (green), Norris (earthy saffron), and Dahgee (teal with stripes) robes. I am, to my estimate, about halfway done with setting up all the variant textures. By the time I have a 1.0 upload, there will be craftable heavy and light versions of 7 different robes (the ones in the original mod and two extra all-black and grey tunics) and 5 different armor colors in 2 variations, making a whopping total of 70 armors to choose from. The armor is shinier and the cloth is more cloth-like in the actual game lighting. Here's a preview of some of that work on just one of the robes. I've now begun working on variant textures for both the original robes and the armor pieces. The base of the project is done, with a heavy armor mesh for every armor in the original mod. What started as a simple "I'll upload it next week!" mod is now a much longer undertaking, so I figured I would post here to let people know how it's progressing. A while ago I started working on a heavy armor version of Jedi-Sith Armored Clothes, and-like all of my modding projects-it quickly spiraled away from me into a massive project.














    Skyrim star wars armor